About Media.tribe
(01/04)
Media.tribe – media artists collective creating audiovisual installations.
The team trio: Sasha Kojjio (concept, light & visual, programming), Alisa Davydova
(producing, marketing), Alexander Medvedev (sound design, visual)
involved equal in the creative process, everyone oversees their own field, but creative synergy is a very important feature of media.tribe. The team creates audiovisual installations, performances, mapping, kinetic, immersive, site-specific installations.
crosses
CASE: NON SEMANTIC2023
Media.tribe took part regularly in media art festivals since 2018. Works were presented as part of events in the USA, China, Spain and throughout Russia.
Visionary approach, constant innovative research and sensitive communication inside the team allow media.tribe to go beyond existing technological boundaries and create installations to form for the viewer a fundamentally new experience of interaction with media art.
crosses
CASE: NON SEMANTIC2023
Concept
(02/04)
Media.tribe use the principles of minimalism so that their installations manifest in a new way the
space they are located in and create a fundamentally new experience for the viewer.
Artists leave the minimum necessary number of elements of light, color, sound to give the viewer an intense, fascinating interaction with the work at the level of sensory perception.
Authors use in their works symbols and simple forms inscribed in the cultural code of many generations of many cultures, thus enhancing the effect of their media art as a deep impressions, raw and pure reflexes.
The program code of media.tribe works is not static, but is generated in real time. For artists, it is important to emphasize the importance of reality, to make the work as site-specific as possible. When the installation is assembled, a live simultaneous process of programming light and writing sound begins . So the authors fill the work with their own impressions of the space in which it will exist.
Mathematicity
(03/04)
"In media art technology plays the key role. Our works are programmatically and
technologically complex, and code is their main and integral component.
We use in each of our installations a number of devices that are multiples of powers of two (2, 4, 8, 16, 32...), paying tribute to the laws of mathematics and coding.We correlate the number of lighting devices in the installation with the dimension of the musical measures (1/2, 1/4, 1/8, 1/16, 1/32...), paying tribute to musical harmony.
This is how we synchronize the visual, audial and programmatic elements of our works, and at the same time bring them into the physical world".
Creation process
(04/04)
"We create works rethinking the traditional use of media technologies. The key elements of our art objects are light,
sound and program code. It is important for us to be uncompromising in the production of the object and make it as
close as possible to the original idea.
We participate in the production process of each our work from beginning to the end and using our own unique technological approach, which evolves from work to work. We are not limited by standard tools of media artists (like BIM, LED screens, strobe lights), but we creating our own light laser devices – we design, 3D-printing, order the necessary components all over the world, we study the most innovative approaches to determine the permissible limits of technology and we go beyond these limits, to do the impossible.
Compliments to our technological approach from industry professionals are a source of pride for us and a sign that we are moving in the right direction".